Hello Neighbor icon

Download Hello Neighbor MOD New Update

👨‍💻 By tinyBuild 📅 Updated: Rating: 3.9 📦 Size: 1056.5MB 📥 Downloads: 5K+ 📱 Requires: Android 8.0
▶️ Google Play

Hello Neighbor redefines the Stealth Horror genre, challenging players to infiltrate Mr. Peterson's home in this cult hit by Dynamic Pixels. Secure the latest Hello Neighbor apk to test your wits against an opponent that evolves with you. Powered by Unreal Engine 4, the game features distinct Adaptive AI that learns your routes and sets traps to counter your every move. Visit APK Games Tech for a fast, secure download to unlock the basement mysteries and survive the surreal Act 3 today.



Screenshot Gallery

Hello Neighbor screenshot 1
Hello Neighbor screenshot 2
Hello Neighbor screenshot 3

Hello Neighbor Overview

Game Identity & Core Appeal

Hello Neighbor stands as a seminal title in the "Stealth Horror" genre, offering a distinct juxtaposition of vibrant, cartoon-style visuals with deeply unsettling tension. Developed by Dynamic Pixels and published by tinyBuild, this game places players in the shoes of Nicky Roth, a curious protagonist driven to investigate the suspicious activities of his neighbor, Mr. Theodore Peterson. Unlike traditional horror games that rely on scripted jump scares, the Hello Neighbor apk utilizes an advanced "Adaptive AI" system running on Unreal Engine 4. This technical foundation allows the antagonist to learn from your behavior, setting traps and anticipating your movement patterns based on previous attempts.

The core appeal of the game lies in its dynamic sandbox environment. The AI tracks your trajectory, fortifying entry points with cameras and bear traps if you reuse the same path. This creates a constantly evolving puzzle where no two playthroughs are identical. For mobile users, the Hello Neighbor apk delivers the full PC experience, optimized for ARM architecture, bringing the eerie suburban mysteries of Raven Brooks directly to handheld devices.

Gameplay Mechanics & Loop

The gameplay loop revolves around a tense game of cat-and-mouse. Players must infiltrate the Neighbor's house, solve physics-based puzzles, and unlock the basement while avoiding capture. The narrative is structured into four distinct segments, known as Acts, which evolve in complexity and surrealism.

  • Act 1: The Intrusion – Serving as the tutorial, this section tasks players with breaking into a relatively grounded version of the house to find the Basement Key.
  • Act 2: The Escape – After being captured, players must navigate a vertical, high-security version of the property to flee the Neighbor's grounds.
  • Act 3: The Return – The longest segment, featuring a massive, fortress-like house where players must solve complex puzzles to access the "Finale."

A key distinction for new players is the monetization model. The mobile version is technically "Free-to-Start," meaning Hello Neighbor free access is granted for Act 1. This allows users to test the mechanics and device compatibility before facing the paywall required to unlock the subsequent acts and the full narrative conclusion.

Visuals, Audio & Atmosphere

Visually, Hello Neighbor defines itself with a "Pixar-esque" art style that deceptively masks its horror themes. The bright, saturated colors of the suburban neighborhood contrast sharply with the dark secrets hidden in the basement. Powered by Unreal Engine 4, the game features complex lighting and physics interactions, though the mobile port utilizes baked lighting maps to maintain performance on Android devices.

The audio design is crucial to the stealth experience, with distinct sound cues alerting players to the Neighbor's proximity. The atmosphere shifts dramatically as players progress into the surreal dreamscapes found in later acts. Key environmental entities discovered during research include the menacing Shadow Man, a spectral representation of the Neighbor's guilt, and the various Fear Rooms—surreal pocket dimensions that challenge players with platforming tasks in schools, supermarkets, and pantries.

Progression & Meta Strategy

Progression in Hello Neighbor is not just about opening doors; it involves a Metroidvania-style system of unlocking permanent character abilities. In Act 3, players must locate and complete specific Fear Rooms to gain "Super Powers" necessary for traversing the massive house.

Essential Abilities & Meta Tactics

  • Invisibility (Crouch) – Unlocked in the Supermarket Fear Room, this allows players to evade the Neighbor's sightlines more effectively.
  • Double Jump – Acquired in the Darkness Room, this skill is vital for vertical exploration.
  • The Flying Crate Glitch – A high-level strategy used by speedrunners. By jumping and placing an object beneath their feet simultaneously, players can exploit the physics engine to "fly" over obstacles.

Mastering these mechanics is essential for the "Meta" game, especially when attempting to bypass the Neighbor's increasingly aggressive trap placement in the later stages.

Economy & Monetization

The in-game economy is straightforward but often debated within the community. While the initial download allows for Hello Neighbor free gameplay through the first Act, the full experience requires a one-time purchase of approximately $14.99 to unlock Acts 2, 3, and the Finale. This "Free-to-Start" model has led to a high demand for the Hello Neighbor mod version among users seeking to bypass the paywall or access developer tools like "God Mode" and "Noclip."

Users interested in the modified experience often look for features that unlock the full game content without payment or enable the "Debug Menu" to manipulate the AI. However, for stability and to support Dynamic Pixels, it is recommended to secure the official Hello Neighbor download. Proper installation ensures that the critical OBB files—specifically main.obb—are correctly placed, preventing the common "Black Screen" crash errors associated with unauthorized versions.

Core Mechanics & Controls

Hello Neighbor defines the "Stealth Horror" genre by blending environmental puzzles with an adaptive AI antagonist, Mr. Peterson. Unlike traditional horror games where enemies follow scripted paths, the core loop here relies on a physics-based interaction system powered by Unreal Engine 4. Upon completing the Hello Neighbor download, players must master a control scheme that prioritizes precision over speed. The primary objective is to infiltrate the Neighbor's house, uncover the secrets in the basement, and avoid capture.

The mobile control scheme utilizes a virtual HUD. To navigate Raven Brooks effectively, you must understand the following inputs:

  • Movement: Use the virtual Joystick on the left to move Nicky Roth. Gentle pressure allows for walking (quieter), while full extension triggers a sprint (louder).
  • Interaction: The Interact Button (Hand Icon) is context-sensitive. Tap it to open doors, hide in wardrobes, or pick up objects.
  • Offense & Distraction: The Throw Button is critical. Tapping it tosses the held item. However, holding the Throw Button charges a "Super Throw," increasing force and distance—essential for breaking second-story windows or dislodging stuck items.
  • Verticality: The Jump Button allows for traversal. In later Acts, this evolves into a Double Jump once specific abilities are unlocked.

Deep Dive: Game Modes

The narrative and gameplay are structured into four distinct "Acts," each altering the environment and the behavior of the Neighbor. Understanding the specific winning conditions for each Act is vital for progression.

Act 1: The Intrusion

This serves as the tutorial and is available to everyone playing the Hello Neighbor free version (demo). The setting is a grounded, realistic suburban house. Your goal is to distract the Neighbor to secure the Red Key, unlock the Basement Door, and discover the labyrinth beneath. This Act teaches the fundamental loop: if you are caught, you respawn outside, and the AI places traps (Bear Traps, Cameras) along your previous path.

Act 2: The Escape

The script flips: Nicky is now captured in the basement and must escape. The house becomes surreal, surrounded by an impenetrable fence. The "Shark Puzzle" is the central mechanic here; players must solve plumbing puzzles to freeze the pool and retrieve items from the robotic shark. Verticality becomes essential as you scale pipes and use trampolines to bypass the fence.

Act 3: The Return

Set years later, this Act features a massive, physics-defying fortress. This is the longest segment of the game, requiring the player to unlock "Super Powers" (Invisibility, Double Jump) to navigate floating platforms and rails. The AI is at its most aggressive here, utilizing the full verticality of the map to intercept players.

Finale: The Confrontation

The gameplay shifts from stealth to a boss battle against the Giant Neighbor and the Shadow Man. Players must use their unlocked abilities to protect a younger version of themselves, utilizing the Push mechanic to defeat the giant entity.

Progression System & Upgrades

Progression in Hello Neighbor is not XP-based but rather "Metroidvania" style. Players unlock permanent abilities by completing "Fear Rooms"—nightmare sequences found in Act 3. Managing your access to content is also part of the game's economy. While the Hello Neighbor apk allows initial entry, the full experience requires a one-time purchase.

Below is a breakdown of the game's economy and ability progression system:

Resource / Ability Acquisition Method Strategic Benefit
Act 1 (Demo) Hello Neighbor free download Allows practice against the AI and learning basic controls without cost.
Full Game Unlock $14.99 USD Purchase Unlocks Acts 2, 3, and Finale. Removes interstitial ads for a seamless experience.
Invisibility (Crouch) Supermarket Fear Room (Act 3) Crouching makes Nicky nearly invisible to the AI unless he is already in a "Hunt" state.
Shove / Push School Fear Room (Act 3) Allows the player to knock back the Neighbor or move heavy objects to block doors.
Double Jump Pantry Fear Room (Act 3) Essential for reaching the upper tiers of the Act 3 fortress and bypassing stairs.

Advanced Strategy & Meta

To master the game, one must exploit the "Adaptive AI" and the physics engine. The AI uses a neural network to track player trajectories. If you repeatedly use the front door, the Neighbor will place bear traps there. The "Meta" strategy involves constantly rotating your entry points (Front Door, Back Window, Roof) to dilute the AI's heat map.

Advanced players also utilize "Glitch Mechanics." Because the physics engine is floaty, specific interactions act like a native Hello Neighbor mod, altering the rules of play:

  • Prop Flying: By jumping and instantly placing an object (like a box) beneath your feet, the physics engine propels Nicky upward to resolve the collision. This allows you to fly over fences and skip large sections of the game.
  • Super Throw Breaching: A fully charged throw can sometimes clip items through thin walls or activate switches from a distance, bypassing lock puzzles entirely.

Note: Players struggling with the difficulty can access the settings to enable "Friendly Mode." This slows the Neighbor's movement speed and disables his ability to place traps, making the game accessible without needing a third-party Hello Neighbor mod.

Essential Tips & Tricks

For players starting their journey in Raven Brooks, keep these tactical tips in mind:

  • Stack Everything: Vertical traversal is key. You can stack boxes, chairs, and bins to build makeshift stairs to reach upper windows.
  • Watch the Traps: If you see a bear trap, you can disarm it by throwing an object onto it. Do not step on it directly.
  • Silent Entry: Throwing objects breaks windows but creates noise that attracts the AI. Use the Crouch ability immediately after breaking in to lower your sound profile.
  • Inventory Management: You have limited inventory slots. Always prioritize key items (Keys, Crowbar) over distraction items (Glue, Tomatoes).
  • The "Stun" Loop: If the Neighbor spots you, throw an object at his head. This will stun him briefly, buying you precious seconds to break his line of sight and hide in a wardrobe.

Frequently Asked Questions

What is the primary genre and engine used for Hello Neighbor?
It is a "Stealth Horror" game with puzzle elements, developed using Unreal Engine 4.
Who developed and published the game?
The game was developed by Dynamic Pixels and published by tinyBuild LLC.
Is Hello Neighbor free to play on mobile?
It follows a "Free-to-Start" model where Act 1 is free, but unlocking Acts 2, 3, and the Finale costs approximately $14.99 USD.
What are the minimum system requirements for Android devices?
The game requires Android 8.0 (Oreo) or later, a Snapdragon 845 or equivalent CPU, at least 3GB of RAM, and roughly 1.8GB of storage.
How does the game's Adaptive AI function?
The AI tracks player trajectories to learn their routes, increasing patrol frequencies in high-traffic areas and deploying traps like bear traps and cameras.
Why does the game sometimes launch to a black screen?
This usually indicates the OBB file is missing or located in the wrong directory, which should be /Android/obb/com.tinybuildgames.helloneighbor/.
Why do controllers have incorrect button mapping on Android 11 or newer?
This is a conflict with Android's Accessibility Services; fixing it requires disabling all installed services in settings or using the Mantis Gamepad Pro app.
Does the mobile version include multiplayer?
No, the mobile app is single-player only; multiplayer is available in the separate standalone title "Secret Neighbor."
How can players unlock the Double Jump ability?
Players must complete the platforming-heavy "Pantry" Fear Room in Act 3, which represents the fear of the unknown.
Who is the main antagonist and what is his backstory?
The antagonist is Mr. Theodore Peterson, a former weather forecaster driven to seclusion and constructing a basement labyrinth after losing his family.
What is the "Flying Crate" glitch?
A physics exploit where players jump and simultaneously place an object beneath their feet to propel themselves upward and bypass barriers.
Are PC mods compatible with the mobile version?
No, PC mods created with the official Mod Kit are not natively compatible with mobile, as they compile to platform-specific packages.
What console command allows players to walk through walls?
The "Ghost" command enables Noclip mode, allowing players to fly through walls and explore out-of-bounds areas.
What is the "Shadow Man" entity found in the game?
The Shadow Man is a spectral boss in the Finale that represents the Neighbor's internal demons, guilt, and grief.
What acts are included in the full game structure?
The game consists of four segments: Act 1 (The Intrusion), Act 2 (The Escape), Act 3 (The Return), and the Finale (The Confrontation).